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Packages that use IKeyHandler | |
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de.unifreiburg.twodeedoo.model | Game model (actors, activities) |
de.unifreiburg.twodeedoo.model.test | Test helpers for the model layer. |
de.unifreiburg.twodeedoo.view | Swing component to display scenes, schedule activities and dispatch keys. |
Uses of IKeyHandler in de.unifreiburg.twodeedoo.model |
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Subinterfaces of IKeyHandler in de.unifreiburg.twodeedoo.model | |
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interface |
IActivity
A company contains actors and runs them. |
interface |
IActor
I simulate some well-defined part of the world. |
Classes in de.unifreiburg.twodeedoo.model that implement IKeyHandler | |
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class |
BaseActor
Default base class for IActor implementations |
class |
LinearMotionActor
I move my IPuppet along a linear path. |
class |
SimpleActivity
Simple Composite of IActor s. |
Uses of IKeyHandler in de.unifreiburg.twodeedoo.model.test |
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Classes in de.unifreiburg.twodeedoo.model.test that implement IKeyHandler | |
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class |
ErrorActivity
Implementation of IActivity which raises UnimplementedStubCalledException
for each method call. |
Uses of IKeyHandler in de.unifreiburg.twodeedoo.view |
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Fields in de.unifreiburg.twodeedoo.view declared as IKeyHandler | |
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static IKeyHandler |
IKeyHandler.NULL_OBJECT
IKeyHandler which does nothing. |
Methods in de.unifreiburg.twodeedoo.view that return IKeyHandler | |
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IKeyHandler |
SceneView.getKeyHandler()
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IKeyHandler |
IGameController.getKeyHandler()
Get the handler which receives the keys. |
Methods in de.unifreiburg.twodeedoo.view with parameters of type IKeyHandler | |
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void |
SceneView.setKeyHandler(IKeyHandler keyHandler)
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void |
IGameController.setKeyHandler(IKeyHandler handler)
Set the handler which receives the keys. |
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