Uses of Interface
de.unifreiburg.twodeedoo.view.IKeyHandler

Packages that use IKeyHandler
de.unifreiburg.twodeedoo.model Game model (actors, activities) 
de.unifreiburg.twodeedoo.model.test Test helpers for the model layer. 
de.unifreiburg.twodeedoo.view Swing component to display scenes, schedule activities and dispatch keys. 
 

Uses of IKeyHandler in de.unifreiburg.twodeedoo.model
 

Subinterfaces of IKeyHandler in de.unifreiburg.twodeedoo.model
 interface IActivity
          A company contains actors and runs them.
 interface IActor
          I simulate some well-defined part of the world.
 

Classes in de.unifreiburg.twodeedoo.model that implement IKeyHandler
 class BaseActor
          Default base class for IActor implementations
 class LinearMotionActor
          I move my IPuppet along a linear path.
 class SimpleActivity
          Simple Composite of IActors.
 

Uses of IKeyHandler in de.unifreiburg.twodeedoo.model.test
 

Classes in de.unifreiburg.twodeedoo.model.test that implement IKeyHandler
 class ErrorActivity
          Implementation of IActivity which raises UnimplementedStubCalledException for each method call.
 

Uses of IKeyHandler in de.unifreiburg.twodeedoo.view
 

Fields in de.unifreiburg.twodeedoo.view declared as IKeyHandler
static IKeyHandler IKeyHandler.NULL_OBJECT
          IKeyHandler which does nothing.
 

Methods in de.unifreiburg.twodeedoo.view that return IKeyHandler
 IKeyHandler SceneView.getKeyHandler()
           
 IKeyHandler IGameController.getKeyHandler()
          Get the handler which receives the keys.
 

Methods in de.unifreiburg.twodeedoo.view with parameters of type IKeyHandler
 void SceneView.setKeyHandler(IKeyHandler keyHandler)
           
 void IGameController.setKeyHandler(IKeyHandler handler)
          Set the handler which receives the keys.