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See:
Description
Interface Summary | |
---|---|
IBrush | I can paint myself to some location of your choice on a Graphics . |
IGame | The game as a whole, seen from the SceneView . |
IGameController | As much of the SceneView as the model needs to know |
IKeyHandler | Handler of keyboard events, but mostly independent from AWT. |
IPainter | I can paint something onto a Graphics when I'm told to. |
ISchedulable | I want to run from time to time. |
Class Summary | |
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ImagePart | A rectangular part of a BufferedImage . |
InputEvent | An input event which SceneView can queue. |
SceneView | I display the contents of a scene at regular intervals. |
Swing component to display scenes, schedule activities and dispatch keys.
SceneView
is the Swing widget which displays a IPainter
,
schedules an ISchedulable
and forwards key presses to an IKeyHandler
.
This package also contains Swing-dependent classes like ImagePart
(a rectangular part of a BufferedImage
).
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