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Packages that use de.unifreiburg.twodeedoo.view | |
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de.unifreiburg.twodeedoo.model | Game model (actors, activities) |
de.unifreiburg.twodeedoo.model.test | Test helpers for the model layer. |
de.unifreiburg.twodeedoo.scene | Scene management (Scene, Puppets) |
de.unifreiburg.twodeedoo.scene.test | Test helpers for the scene layer. |
de.unifreiburg.twodeedoo.view | Swing component to display scenes, schedule activities and dispatch keys. |
Classes in de.unifreiburg.twodeedoo.view used by de.unifreiburg.twodeedoo.model | |
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IGameController
As much of the SceneView as the model needs to know |
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IKeyHandler
Handler of keyboard events, but mostly independent from AWT. |
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ISchedulable
I want to run from time to time. |
Classes in de.unifreiburg.twodeedoo.view used by de.unifreiburg.twodeedoo.model.test | |
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IGameController
As much of the SceneView as the model needs to know |
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IKeyHandler
Handler of keyboard events, but mostly independent from AWT. |
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ISchedulable
I want to run from time to time. |
Classes in de.unifreiburg.twodeedoo.view used by de.unifreiburg.twodeedoo.scene | |
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IBrush
I can paint myself to some location of your choice on a Graphics . |
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IPainter
I can paint something onto a Graphics when I'm told to. |
Classes in de.unifreiburg.twodeedoo.view used by de.unifreiburg.twodeedoo.scene.test | |
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IPainter
I can paint something onto a Graphics when I'm told to. |
Classes in de.unifreiburg.twodeedoo.view used by de.unifreiburg.twodeedoo.view | |
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IBrush
I can paint myself to some location of your choice on a Graphics . |
|
IGameController
As much of the SceneView as the model needs to know |
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IKeyHandler
Handler of keyboard events, but mostly independent from AWT. |
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IPainter
I can paint something onto a Graphics when I'm told to. |
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ISchedulable
I want to run from time to time. |
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