"""Fireworks. This module implements a fireworks that is drawn onto a tkinter canvas. References: .. _Lecture: http://www.informatik.uni-freiburg.de/~ki/teaching/ws1617/info1/lecture.html Authors: Tim Schulte Thorsten Engesser Version: WS 2016/17 """ import tkinter as tk from time import time, sleep from random import choice, uniform from math import sin, cos from sys import modules GRAVITY = 30 # you can play around with this if you want class Particle: """Generic class for particles. Particles can be emitted by Fireworks objects. They are displayed for a specified lifespan and then removed from the canvas. Attributes: cv (Tk.canvas): the canvas in which the particle is drawn. cid (Tk.canvas): the tkinter canvas id for the particle. x (float): x-coordinate of the particle. y (float): y-coordinate of the particle. vx (float): x-velocity of the particle (in pixels per second). vy (float): y-velocity of the particle (in pixels per second). color (str): color of the particle. age (float): age of the particle. lifespan (float): lifespan of the particle (in seconds). """ def __init__(self, cv=None, color='white', x=0., y=0., vx=0., vy=0., lifespan=5.): """Init Particle objects. Args: cv (Tk.canvas): the canvas in which the particle is drawn. x (float): x-coordinate of the particle. Defaults to 0.0. y (float): y-coordinate of the particle. Defaults to 0.0. vx (float): x-velocity of the particle (in pixels per second). Defaults to 0.0. vy (float): y-velocity of the particle (in pixels per second). Defaults to 0.0. color (str): color of the particle. Defaults to 'white'. lifespan (float): lifespan of the particle (in seconds). Defaults to 5.0. """ self.cv = cv self.cid = None self.x, self.y = x, y self.vx, self.vy = vx, vy self.color = color self.age, self.lifespan = 0, lifespan def update(self, dt): """Update position and velocity after dt seconds have passed. Args: dt (float): the time that has passed after the last update (in s). """ self.age += dt if self.alive(): self.vy += GRAVITY * dt self.x += self.vx * dt self.y += self.vy * dt self.cv.move(self.cid, self.vx * dt, self.vy * dt) elif self.cid is not None: cv.delete(self.cid) self.cid = None def alive(self): """Check if particle is still within its lifespan.""" return self.age <= self.lifespan class SquareParticle(Particle): """A Particle with a quadratic shape""" def __init__(self, x=0., y=0., size=2., **kwargs): super().__init__(x=x, y=y, **kwargs) self.cid = self.cv.create_polygon( x - size, y - size, x + size, y - size, x + size, y + size, x - size, y + size, fill=self.color) class TriangleParticle(Particle): """A Particle with a triangular shape""" def __init__(self, x=0., y=0., size=2., **kwargs): super().__init__(x=x, y=y, **kwargs) self.cid = self.cv.create_polygon( x - size, y - size, x + size, y - size, x, y + size, fill=self.color) class CircularParticle(Particle): """A Particle with a circular shape.""" def __init__(self, x=0., y=0., size=2., **kwargs): super().__init__(x=x, y=y, **kwargs) self.cid = self.cv.create_oval( x - size, y - size, x + size, y + size, fill=self.color) class Fireworks: """Generic class for fireworks. The main "behavior" of a fireworks is specified via its update method. E.g., new particles can be emitted and added to the particle list. The Fireworks base class automatically updates all particles from the particle list in its update method. Attributes: cv (Tk.canvas): the canvas in which the fireworks is drawn. age (float): age of the fireworks. particles (list of Particle): list of generated particles. """ def __init__(self, cv=None): """Init Fireworks objects. Args: cv (Tk.canvas): the canvas in which the particle is drawn. """ self.cv = cv self.age = 0 self.particles = [] def update(self, dt): """Update the fireworks' particles and remove dead ones. Args: dt (float): the time that has passed after the last update (in s). """ self.age += dt for p in self.particles: p.update(dt) for i in range(len(self.particles) - 1, -1, -1): if not self.particles[i].alive(): del self.particles[i] class Volcano(Fireworks): """A volcano that continuously emits colored particles. Attributes: x (float): x-coordinate of the volcano. pps (float): the number of particles to spawn per second. colors (list of string): the colors of the particles to spawn. """ def __init__(self, cv, x, pps, colors): """Init Volcano objects. Args: cv (Tk.canvas): the canvas in which the particle is drawn. x (float): x-coordinate of the volcano. pps (float): the number of particles to spawn per second. colors (list of string): the colors of the particles to spawn. """ super().__init__(cv) self.cid = cv.create_polygon(x - 12, 530, # size and color are fixed x + 12, 530, # (can be parametrized) x, 500, fill="orange") self.x = x self.pps = pps self.colors = colors self._tospawn = 0 def update(self, dt): """Continuously emits new random particles and updates them. Args: dt (float): the time that has passed after the last update (in s). """ super().update(dt) self._tospawn += self.pps * dt color = self.colors[int(self.age / 3) % len(self.colors)] for i in range(int(self._tospawn)): ptype = choice( [SquareParticle, TriangleParticle, CircularParticle]) angle = uniform(-0.25, 0.25) speed = -uniform(80.0, 120.0) vx = sin(angle) * speed vy = cos(angle) * speed self.particles.append( ptype(cv=self.cv, x=self.x, y=500, color=color, vx=vx, vy=vy)) self._tospawn -= int(self._tospawn) def simulate(cv, objects): """Fireworks simulation loop. Args: cv (float): the canvas in which the firework objects are drawn. objects (float): the firework objects. """ t = time() while running: sleep(0.01) tnew = time() t, dt = tnew, tnew - t for o in objects: o.update(dt) cv.update() def close(*ignore): """Stops simulation loop and closes the window.""" global running running = False root.destroy() if __name__ == '__main__': root = tk.Tk() cv = tk.Canvas(root, height=600, width=800) cv.create_rectangle(0, 0, 800, 600, fill="midnight blue") # sky cv.create_rectangle(0, 450, 800, 600, fill="gray11") # ground cv.pack() v1 = Volcano(cv, 400, 100, ["red", "green", "silver", "gold"]) objects = [v1] # close with [ESC] or (x) button root.bind('', close) root.protocol("WM_DELETE_WINDOW", close) running = True root.after(500, simulate, cv, objects) if "idlelib" not in modules: root.mainloop()