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IPuppet
s.IBrush
.
IPuppet
so that will paint above all others.
IPuppet
.
IActor
implementationsIActor
s.IGameControlListener
which ignores all events.Graphics
; you can use it to draw complicated
shapes beyond what this interface offers.
Graphics
.Graphics
.SceneView
has requested the game to quit or to restart.BufferedImage
.SceneView
can queue.Graphics
when I'm told to.IPuppet
which can change its appearance to one
of many (1..) phases selected by index (at least 0 but less than getNumberOfPhases)IPainter
which can be moved around.IGameController.switchToActivity(IActivity)
been called since the start
of this event distribution cycle?
IWorld
's way of interacting with the simulator.IPuppet
along a linear path.IPhasedPuppet
implementation which paints
one of a collection of IBrush
es.IScene
which does nothing in a safe way.
IKeyHandler
which does nothing.
IPainter
instance which does nothing.
ISchedulable
which does nothing.
SimpleScene.puppets
IPuppet
from this scene.
IPuppet
if it is among the puppets.
IActivity
with events and
have a IPainter
paint my window at regular intervals.IScene
as a composite of IPainter
s.IPuppet
which displays a string of text in default font and color.IGameController
(from complicated twodeedoo) to ISimulationController
from twodeedoo-world.IGameController
to ISimulationController
IWorld
to twodeedoo's
Activity+Painter.IWorld
.
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