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See:
Description
Interface Summary | |
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IActor | I simulate some well-defined part of the world. |
ICompositeActor | A composite actor contains actors and runs them. |
Class Summary | |
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BaseActor | Default base class for IActor implementations |
CompositeActor | Simple Composite of IActor s. |
LinearMotionActor | I move my IPuppet along a linear path. |
Game model (actors)
This package deals with the world simulation model of the game.
IActor
s simulate one part of the world, e.g. the position and speed
of the player. They are also notified of keyboard events.
ICompositeActor
s group multiple related IActor
s so that they can
be used as an IActivity
.
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