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removeActor(IActor)
- Method in class de.unifreiburg.twodeedoo.model.
CompositeActor
Remove this actor from the actor set.
removeActor(IActor)
- Method in interface de.unifreiburg.twodeedoo.model.
ICompositeActor
Remove that actor from the actors of this activity.
removeFromScene()
- Method in class de.unifreiburg.twodeedoo.scene.
AbstractPuppet
Remove me from my containing puppet.
removeFromScene()
- Method in interface de.unifreiburg.twodeedoo.scene.
IPuppet
Remove this puppet from its scene.
removeFromScene()
- Method in class de.unifreiburg.twodeedoo.scene.test.
StubPhasedPuppet
Not implemented.
removeFromScene()
- Method in class de.unifreiburg.twodeedoo.scene.test.
StubTextPuppet
Not implemented.
removeGameControlListener(IGameControlListener)
- Method in class de.unifreiburg.twodeedoo.view.
SceneView
removePuppet(IPuppet)
- Method in interface de.unifreiburg.twodeedoo.scene.
IScene
Remove the
IPuppet
from this scene.
removePuppet(IPuppet)
- Method in class de.unifreiburg.twodeedoo.scene.
SimpleScene
Remove this
IPuppet
if it is among the puppets.
restartGame()
- Method in class de.unifreiburg.twodeedoo.model.test.
FakeGameController
restartGame()
- Method in interface de.unifreiburg.twodeedoo.view.
IGameController
Restart the game from the beginning.
restartGame()
- Method in class de.unifreiburg.twodeedoo.view.
SceneView
restartRequested()
- Method in class de.unifreiburg.twodeedoo.view.
GameControlAdapter
restartRequested()
- Method in interface de.unifreiburg.twodeedoo.view.
IGameControlListener
The game wants the application to restart.
run(int, IGameController)
- Method in class de.unifreiburg.twodeedoo.model.
CompositeActor
Let all the contained actors run.
run(int, IGameController)
- Method in class de.unifreiburg.twodeedoo.model.
LinearMotionActor
Update the coordinates according to the elapsed time.
run(int, IGameController)
- Method in class de.unifreiburg.twodeedoo.model.test.
ErrorActivity
run(int, IGameController)
- Method in interface de.unifreiburg.twodeedoo.view.
ISchedulable
Perform some work.
run(int, IGameController)
- Method in class de.unifreiburg.twodeedoo.view.
NullActivity
run(int, IGameController)
- Method in class de.unifreiburg.twodeedoo.world.
WorldAdapter
run()
- Method in class de.unifreiburg.twodeedoo.world.
WorldApplication
This will be the first method to be run.
runWorld(IWorld)
- Static method in class de.unifreiburg.twodeedoo.world.
WorldApplication
Friendly all-in-one service to run a world: create a window, simulate the world etc.
Overview
Package
Class
Use
Tree
Deprecated
Index
Help
PREV LETTER
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FRAMES
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All Classes
A
B
C
D
E
F
G
I
K
L
M
N
O
P
Q
R
S
T
U
W