A B C D E F G I K L M N O P Q R S T U W

R

removeActor(IActor) - Method in class de.unifreiburg.twodeedoo.model.CompositeActor
Remove this actor from the actor set.
removeActor(IActor) - Method in interface de.unifreiburg.twodeedoo.model.ICompositeActor
Remove that actor from the actors of this activity.
removeFromScene() - Method in class de.unifreiburg.twodeedoo.scene.AbstractPuppet
Remove me from my containing puppet.
removeFromScene() - Method in interface de.unifreiburg.twodeedoo.scene.IPuppet
Remove this puppet from its scene.
removeFromScene() - Method in class de.unifreiburg.twodeedoo.scene.test.StubPhasedPuppet
Not implemented.
removeFromScene() - Method in class de.unifreiburg.twodeedoo.scene.test.StubTextPuppet
Not implemented.
removeGameControlListener(IGameControlListener) - Method in class de.unifreiburg.twodeedoo.view.SceneView
 
removePuppet(IPuppet) - Method in interface de.unifreiburg.twodeedoo.scene.IScene
Remove the IPuppet from this scene.
removePuppet(IPuppet) - Method in class de.unifreiburg.twodeedoo.scene.SimpleScene
Remove this IPuppet if it is among the puppets.
restartGame() - Method in class de.unifreiburg.twodeedoo.model.test.FakeGameController
 
restartGame() - Method in interface de.unifreiburg.twodeedoo.view.IGameController
Restart the game from the beginning.
restartGame() - Method in class de.unifreiburg.twodeedoo.view.SceneView
 
restartRequested() - Method in class de.unifreiburg.twodeedoo.view.GameControlAdapter
 
restartRequested() - Method in interface de.unifreiburg.twodeedoo.view.IGameControlListener
The game wants the application to restart.
run(int, IGameController) - Method in class de.unifreiburg.twodeedoo.model.CompositeActor
Let all the contained actors run.
run(int, IGameController) - Method in class de.unifreiburg.twodeedoo.model.LinearMotionActor
Update the coordinates according to the elapsed time.
run(int, IGameController) - Method in class de.unifreiburg.twodeedoo.model.test.ErrorActivity
 
run(int, IGameController) - Method in interface de.unifreiburg.twodeedoo.view.ISchedulable
Perform some work.
run(int, IGameController) - Method in class de.unifreiburg.twodeedoo.view.NullActivity
 
run(int, IGameController) - Method in class de.unifreiburg.twodeedoo.world.WorldAdapter
 
run() - Method in class de.unifreiburg.twodeedoo.world.WorldApplication
This will be the first method to be run.
runWorld(IWorld) - Static method in class de.unifreiburg.twodeedoo.world.WorldApplication
Friendly all-in-one service to run a world: create a window, simulate the world etc.

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