Uses of Class
de.unifreiburg.informatik.tetris.game.block.Block

Uses of Block in de.unifreiburg.informatik.tetris.game.block
 

Methods in de.unifreiburg.informatik.tetris.game.block with parameters of type Block
 boolean BlockList.add(Block b)
          Adds b to the blocklist if there's no other block a the position of b.
 boolean BlockList.isFree(Block b)
          Checks if the position of the block is free.
 boolean Block.isTurnableClockwise(de.unifreiburg.informatik.tetris.game.Field f, Block b)
          Checks if it's allowed to rotate the block (this) by 90 degrees clockwise around b.
 boolean Block.isTurnableCounterClockwise(de.unifreiburg.informatik.tetris.game.Field f, Block b)
          See isTurnableClockwise.
 boolean Block.turnClockwise(de.unifreiburg.informatik.tetris.game.Field f, Block b)
          Turns the block (this) clockwise by 90 degree around the parameter b, if this is possible.
 boolean Block.turnCounterClockwise(de.unifreiburg.informatik.tetris.game.Field f, Block b)
          See turnClockwise.